Technical Glossary (2260 terms)
Standardized hardware and benchmark definitions across smartphones, laptops, CPUs, GPUs, SoCs, and tablets.
- UFS 2.0 — An early UFS storage standard. [ STORAGE ]
- UFS controller — Chips [ CHIPS ]
- UHD Graphics — Intel's entry integrated GPU brand. [ PRODUCT LINES ]
- UI — User Interface. [ SOFTWARE ]
- UL Procyon — UL's AI and office-productivity benchmark. [ BENCHMARK ]
- UL Solutions — Company behind the 3DMark and PCMark benchmark suites. [ BRANDS ]
- UMC — United Microelectronics Corporation — a Taiwanese contract chip foundry. [ BRANDS ]
- UMTS — Universal Mobile Telecommunications System — a 3G standard. [ CONNECTIVITY ]
- USB — Universal Serial Bus — the standard connector for peripherals. [ PORTS ]
- USB 2.0 — A USB generation with up to 480 Mbps. [ PORTS ]
- USB 3.0 — A USB generation with up to 5 Gbps. [ PORTS ]
- USB 3.1 — A USB generation with up to 10 Gbps. [ PORTS ]
- USB 3.2 — The current mainstream USB generation. [ PORTS ]
- USB 3.2 Gen 1 — Ports [ PORTS ]
- USB 3.2 Gen 1 port — Ports [ PORTS ]
- USB Power Delivery — A fast-charging standard over USB-C that can deliver up to 100W+ to phones and laptops. [ PORTS ]
- USB Type-C — The modern reversible connector for charging, data, and video; found on nearly all new devices. [ PORTS ]
- USB drive — A portable flash drive using a USB connector. [ STORAGE ]
- USB modem — Using a phone's USB connection for tethering. [ CONNECTIVITY ]
- USB storage mode — Storage [ STORAGE ]
- USB-A — The classic rectangular USB connector. [ PORTS ]
- USB-C audio — Audio delivered over the USB-C port. [ AUDIO ]
- USB-C charging — Ports [ PORTS ]
- USB-C port — Ports [ PORTS ]
- USB-C to DisplayPort — Ports [ PORTS ]
- USB-C to HDMI — Ports [ PORTS ]
- USB-IF — USB Implementers Forum — the body that defines USB specifications. [ BRANDS ]
- USB4 — The USB-C generation based on Thunderbolt 3. [ PORTS ]
- USB4 Gen 3 — Ports [ PORTS ]
- UTG — Ultra-Thin Glass — the cover glass used on foldable displays. [ DISPLAY ]
- UWB — A short-range radio for precise distance/positioning, used for keyless car access and device tracking. [ CONNECTIVITY ]
- UX — User Experience. [ SOFTWARE ]
- Ultrawide Lens — A very wide-angle lens (~13 mm) for landscapes and group shots. [ CAMERA ]
- Unified Memory — A memory pool shared by CPU and GPU (Apple silicon); fast and efficient but fixed and un-upgradable. [ MEMORY ]
- Unisoc — Chinese SoC designer (formerly Spreadtrum) supplying budget phones. [ BRANDS ]
- Unity — A widely used cross-platform game engine. [ GAMING ]
- Unreal Engine — Epic Games' popular game engine. [ GAMING ]
- V-NAND — Samsung's brand name for 3D NAND. [ STORAGE ]
- V-Ray benchmark — A rendering benchmark for CPUs and GPUs. [ BENCHMARK ]
- V90 — The highest SD video speed class. [ STORAGE ]
- VA — Vertical Alignment — an LCD panel type with high contrast. [ DISPLAY ]
- VESA — Video Electronics Standards Association — sets DisplayPort, HDR, and adaptive-sync standards. [ BRANDS ]
- VESA DisplayHDR — Display [ DISPLAY ]
- VGA — A legacy analog display connector. [ PORTS ]
- VOOC — Oppo/OnePlus's proprietary fast-charging technology. [ BATTERY ]
- VRAM — Dedicated memory on a graphics card; more VRAM enables higher resolutions and textures. [ MEMORY ]
- VSync — Vertical sync — limits FPS to the refresh rate to stop tearing. [ GAMING ]
- Vapor Chamber — A flat heat-spreading cooling plate used in laptops and phones to lower temperatures under load. [ PERFORMANCE ]
- Variable Refresh Rate — The screen's ability to change refresh rate dynamically to save battery or match frame output. [ DISPLAY ]
- Vega — AMD's GPU architecture used in RX Vega and Ryzen iGPUs (2017). [ CHIPS ]