[ GEFORCE ]
Graphics Cards
GeForce GTX 1650 Mobile
Overall Score
23/100
Key Technical Specifications
Graphics (GPU)
Turing
[ EXPERT VERDICT · SUMMARY ]
GeForce GTX 1650 Mobile is an engineering-tested graphics cards achieving an overall rating of 23/100. It is positioned for balanced everyday compute and power efficiency.
Benchmark Performance Scores
Normalized 0–100 Scale
Efficiency
Rating: Average
65/100
Gaming
Rating: Poor
11/100
Detailed Technical Specifications
3D Mark
| Specification | Value |
|---|---|
| Fire Strike | 9316 |
| Night Raid | 40580 |
| Port Royal | 6905 |
| Time Spy | 3442 |
| Wild Life Extreme | 6925 |
API
| Specification | Value |
|---|---|
| CUDA | 7.5 |
| DLSS | No |
| DirectX | 12 |
| DisplayPort | 1.4 |
| OpenCL | 1.2 |
| OpenGL | 4.6 |
| Ray Tracing | No |
| Vulkan | 1.2 |
Games
| Specification | Value |
|---|---|
| 1080p High | 39 |
| 1080p Ultra | 30 |
| 1440p Ultra | 20 |
| 4K Ultra | 11 |
| CoD: Modern Warfare III | 35271713 |
| Counter-Strike 2 | 69483313 |
| Cyberpunk 2077 | 242012- |
| Far Cry 6 | 41392615 |
| Forza Horizon 5 | 53292314 |
| Ghost of Tsushima | 221512- |
| Hogwarts Legacy | 251713- |
| Margin of Error | Low |
| Shadow of the Tomb Raider | 45422413 |
| The Witcher 3 | 4033219 |
GeekBench 6 ML
| Specification | Value |
|---|---|
| Backend | DirectML |
| Depth Estimation (Q) | 13936 |
| Face Detection (HP) | 6519 |
| Framework | ONNX |
| Image Classification (SP) | 2866 |
| Image Segmentation (HP) | 3745 |
| Image Super Resolution (Q) | 6865 |
| Machine Translation (HP) | 1906 |
| Object Detection (SP) | 3498 |
| Pose Estimation (Q) | 24706 |
| Style Transfer (SP) | 50917 |
| Text Classification (SP) | 1793 |
GeekBench 6 OpenCL
| Specification | Value |
|---|---|
| API | OpenCL |
| Background Blur | 74.4 img/sec |
| Edge Detection | 1.93 Gpixels/sec |
| Face Detection | 42 img/sec |
| Feature Matching | 0.52 Gpixels/sec |
| Gaussian Blur | 1.81 Gpixels/sec |
| Horizon Detection | 1.47 Gpixels/sec |
| Particle Physics | 5347.1 FPS |
| Stereo Matching | 187 Gpixels/sec |
General
| Specification | Value |
|---|---|
| AMD Equivalent | -Radeon RX 5500M |
| Architecture | Turing |
| Build | Discrete |
| Case | Laptop |
| GPU Codename | TU117 |
| Purpose | Gaming |
| Recommended CPU | -Intel Core i5 10300Hor above |
| Released | April 15, 2020 |
| Segment | Mid-range |
| Vendor | Nvidia |
Graphics Processing Unit
| Specification | Value |
|---|---|
| Base Clock | 1380 MHz |
| Boost Clock | 1560 MHz |
| Compute Units (Pipelines) | 16 |
| Instructions Per Cycle | 2 IPC |
| L1 Cache | 64KB per cluster |
| L2 Cache | 1024KB shared |
| Ray-tracing Cores | No |
| Render Output Units (ROPs) | 32 |
| Shading Units | 1024 |
| Tensor Cores | No |
| Texture Mapping Units (TMUs) | 64 |
Memory
| Specification | Value |
|---|---|
| Bus | 128-bit |
| ECC | No |
| Effective Memory Speed | 12000 Mbps |
| Memory Clock | 1500 MHz |
| Memory Size | 4 GB |
| Memory Type | GDDR6 |
Passmark Graphics
| Specification | Value |
|---|---|
| DirectX 11 | 50 FPS |
| DirectX 12 | 27 FPS |
| G2D Mark | 384 |
| GPU Compute | 2750 Ops/s |
Physical
| Specification | Value |
|---|---|
| Die Size | 200 mm² |
| Fabrication Process | 12 nm |
| Interface | PCIe 3.0 x16 |
| Manufacturing | TSMC |
| TGP | 50 W |
| Transistor Count | 4.7 billion |
| Transistor Density | 23.5 MTr/mm² |
Raw Performance
| Specification | Value |
|---|---|
| Pixel Fill Rate | 50 GPixel/s |
| Texture Fill Rate | 100 GTexel/s |
Strengths & Limitations
Key Advantages
- Comprehensive positive benchmark metrics recorded.
Key Considerations
- No major hardware limitations flagged during benchmark run.
Direct Competitors & Alternatives
NVIDIA
Nvidia RTX Pro 6000 Blackwell
98/100
Compare →
GEFORCE
GeForce RTX 5090
96/100
Compare →
GEFORCE
GeForce RTX 4090
89/100
Compare →
AMD
AMD Radeon RX 7900 XTX
85/100
Compare →
Methodology, Provenance & Verification
Score version 2026.1 · Data verified 2026-08-26 · Source: official manufacturer datasheets and standardized reproducible benchmark suites (Geekbench 6, Cinebench R24, 3DMark).